﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace OOAD_Project_Engine.Foundation
{
  public class ConfigContent
    {
        public int GAME_WIDTH=800;
        public int GAME_HEIGHT=480;
        public int PIXEL_TO_METER=32;
        public bool IS_FULL_SCREEN = false;
    }
}
